Archive

Posts Tagged ‘bans’

Update on Mimic

June 19th, 2009

Hey, as most of the people interested in the Mimic saga already know, a new version is out.  A bunch of people have contacted me to ask if I would be posting about it, so I figured I’d post an explanation as to why I may or may not be. Kynox has done a minor coverage of the update available here.

I may or may not do a full and in-depth coverage for three reasons:

  1. I think it has been proven beyond doubt now that Mimic is indeed full of shit when it comes to their anti-anti-cheat code.
  2. I think they have been given enough handouts for now.
  3. Working on my new project is simply much more fun.

That being said, if I get bored I might take a look at the changes, but all I will be doing is documenting them, and pointing out whether it as a whole is still detectable. I will no longer be handing them free anti-warden ideas, they’re on their own now.