Hades Lua Support
June 24th, 2009
Just finished adding the very first revision of LUA support to Hades. Currently it’s just a proof of concept, as all it does is load a LUA script which calls a custom function I’ve registered to print the arguments passed to the function to the console. Getting that first bit done and working though is the biggest hurdle, so with that finished I can now move on to writing proper code for it and exposing my whole API.
Both x86 (WoW) and x64 (HL2) builds are tested and working.
I have to say, Hades is beautiful. I want.
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I thank you for detailing this. I have been learning to code and I think I will find this quite useful in the future.
Hey, have you seen this news article?
New details about Michael Jackson’s Death Emerge
I was wondering if you were going to blog about this…