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Hades x64 Support Improved

June 22nd, 2009

Finally fixed a bug that was causing flakey x64 support in Hades (well, the ‘bug’ was actually in HL2 it seems… but I digress). It finally works without issue in both HL2 (which worked in the first build but was flakey at time), and HL2 LC (which didn’t work for the first build). Unfortunately these are the only x64 games I can find the discs for. I’m hoping to get another copy of Crysis and UT 2k4 soon (both of which I have keys for but have lost the actual DVDs) which will allow me to test x64 more extensively, as well as D3D10 (on Crysis, for both x86 and x64), and also ensure Hades doesn’t break the x64 builds of SecuROM (because I had trouble originally with the x86 version before making some of my hooks a little less agressive).

Screenshots of Hades running in x64 builds of HL2 and HL2 LC:

Author: Cypherjb Categories: Games, Programming, Reversing, Windows Tags:
  1. sku
    June 22nd, 2009 at 08:51 | #1

    Family Guy, yes! Impressive as always.

  2. June 22nd, 2009 at 09:21 | #2

    Rofl! Whoops, I didn’t realize that got clipped into the screenshot. Oh well. No shame in Family Guy, I love that show!

    You can even tell I paused it while I was running those tests, lol.

  3. Ian
    June 23rd, 2009 at 15:06 | #3

    Watching family guy too, nice!

  4. Eradicator
    June 24th, 2009 at 00:07 | #4

    Hey Cypher, I ran across a blog you might enjoy.


  5. Rick
    June 24th, 2009 at 02:29 | #5

    Ian are u from aus?

  6. June 24th, 2009 at 03:40 | #6

    I’m already a regular reader.

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